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Old Sep 28, 2006, 09:13 PM // 21:13   #341
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Quote:
Originally Posted by Phoenix Ex
What ANet could do if they really decide to go through with this (which is not really smart):

1. Only works for weapon you find yourself and inscriptions you find yourself. (So no ebay for all rare skin instantly)
2. Customized!
3. When you use a inscription, the weapon changes color to like...say, brown, and the name changes to "sundering INSCRIBED XX axe of Demonslaying"
no for the simple reason Anet/NCsoft has decided to deliberately do to the high enders weapons what was done to the high enders stashing 100k superior absorb runes/sigels

increase the drop rate of mods not to mention the "inscriptions"

think about every good mod that turned to crafting materials or the crappy suffix instead of that -5 vampiric.

now think of getting it every time same as salvaging runes.

which is another drop increase right there

notice a pattern developing?

that will put at least as many times if not more mods on the market than the rune salvage did for runes

then add in the "inscriptions"

they want those insane prices down so any player can have the fun of getting them with a little effort instead of a monster grind.

note that you can pick up 1k in loose gold in not that much time so if something goes from 50k to 3k the gold is still dropping for you at the same rate
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Old Sep 28, 2006, 09:17 PM // 21:17   #342
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Originally Posted by moriz
i have no idea why this thread is 21 pages long, but i have an advice for those who possess huge amounts of good rare weapons:

start selling. when NF comes out, buy/farm inscriptions.
I just don't have the time or interest for that anymore. I want to play the game, I don't want to engage in that much trading. I just don't want to see all the items that I've worked hard to get become worthless.

Quote:
Originally Posted by moriz
and to those who are completely convinced that this change is bad and are threatening to quit: may i have your weapons?
Sorry man, if I quit, my guildies will get first dips on my items
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Old Sep 28, 2006, 09:22 PM // 21:22   #343
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Quote:
Originally Posted by Phoenix Ex
What ANet could do if they really decide to go through with this (which is not really smart):

1. Only works for weapon you find yourself and inscriptions you find yourself. (So no ebay for all rare skin instantly)
2. Customized!
3. When you use a inscription, the weapon changes color to like...say, brown, and the name changes to "sundering INSCRIBED XX axe of Demonslaying"
4. When its Ctrl-Clicked it will no longer say Rare XXXXXXXXXX

If people truly want a certain weapon ONLY for look and not because of jealousy they shouldn't mind these restrictions.
I'm just curious, Pheonix Ex, but what is your goal with these conditions?

1. How would this even be implemented? Nothing in this game is conditional upon "finding it." What if you pick up an item, drop it (removing the "Reserved for") and pick it up again? Would you no longer be able to Inscript it?

2. Are you saying items would be Customized upon Inscription? What about off-hand items?

3. OK, color changes? Honestly, who cares about color? I have Purples that are better than Golds...

4. Again, I never even noticed if something says Rare or not... and frankly, no one else will know, either. (unless you invite people to "come look in trade at this Rare Gold I found!")

Oh, and I'm not "jealous" of anything anyone else has... except maybe the time to play Guild Wars more than me!

Last edited by Mordakai; Sep 28, 2006 at 09:25 PM // 21:25..
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Old Sep 28, 2006, 09:29 PM // 21:29   #344
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Quote:
Originally Posted by milias
I just don't have the time or interest for that anymore. I want to play the game, I don't want to engage in that much trading. I just don't want to see all the items that I've worked hard to get become worthless.
Hmmm. If your not going to sell them, why does it matter how much they're worth?
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Old Sep 28, 2006, 09:32 PM // 21:32   #345
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Originally Posted by Mordakai
Hmmm. If your not going to sell them, why does it matter how much they're worth?
Kind of like a stamp collection. You're probably not going to sell them, but you wouldn't've started collecting them in the first place if they weren't worth something.

I bet you wouldn't be very happy if they started reprinting some out-of-print stamp that you have.
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Old Sep 28, 2006, 09:37 PM // 21:37   #346
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Quote:
Originally Posted by milias
Kind of like a stamp collection. You're probably not going to sell them, but you wouldn't've started collecting them in the first place if they weren't worth something.

I bet you wouldn't be very happy if they started reprinting some out-of-print stamp that you have.
Well, that's always a risk when you collect something, isn't it?

Take Magic cards for example... there's always the risk they'll reprint a rare card again, significantly dropping the value.

It's even more of a risk in a computer game, where items can be removed, changed, and added easily.

I think people should sign a contract when they start a game saying they understand the "value" of their items could change at any time, due to "changes in the gaming environment."
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Old Sep 28, 2006, 09:53 PM // 21:53   #347
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Quote:
Originally Posted by Phoenix Ex
I don't get it, what so wrong with Collector's Item and Green Items? They have perfect stats, a low req of 8, green has good skins, collector's item are cheap as hell. Do they like poison chars or something that people refuse to touch them?
I agree, the casual player has green items and collectors stuff which does the exact same thing just a different colour now. Golds for the bit more hardcore. I think they will have to be very careful how they implement this because without a high end market in the economy they are going to lose a lot of players due to boredom and other reasons.
<-- looking forward to his cheap mursaat horn, chaos axe and fellblades he has stocked up ready to mod.

Last edited by LuckyGiant; Sep 28, 2006 at 09:59 PM // 21:59..
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Old Sep 28, 2006, 09:55 PM // 21:55   #348
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Bottom line is this just a game.Games are to have fun with.If you want to stress out over something turn on the news.It should make you appreciate the fact that your around to play the game.
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Old Sep 28, 2006, 11:03 PM // 23:03   #349
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A person who plays for 5 hours a month has just as much of a right to a 15^50 Gothic Dual axe as a person who plays for 5 hours a day. Why? They both paid the same amount of real-world money for the game.

Gothic Dual axes aren't a "rare skin" -- they drop like candy in the Echovald Forest. Well, white ones do, at least.

15^50 isn't a "rare mod" -- you can get items with this mod from gold chests in Shing Jea Island or Old Ascalon with relative ease.

Soon, I hope to simply put the chocolate and the peanut butter together, and make a 15^50 Gothic Dual axe for free, which could previously only be purchased from another player for over 100 platinum.

Awesome. I welcome the end of the "high-end" or "rare-skinned" item market as we know it.
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Old Sep 28, 2006, 11:38 PM // 23:38   #350
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Just a note the forum is open to all.If you register you can post.Everyone has the right to post their opinion.If it is out of line I sure the moderators will jump in.So if someone wishes to express a opinion that is their option not yours.
As far as forge armor if that is what you want to spend your money on fine.More power to you the game is suppose to be fun.So enjoy but I have played the game just shy of a year and have no desire for it.Same way with crystal swords..to me big whoop.To someone else it makes their day.
Cool have fun.The game is for all to enjoy not just the few.
I play the game and farm.I have fun doing both.
No one needs to flame others because they have different opinions.
BTW found 30hp sword mod in Factions pre so good stuff is out there for all.

Last edited by Well99; Sep 29, 2006 at 02:17 AM // 02:17..
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Old Sep 29, 2006, 02:22 AM // 02:22   #351
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Quote:
Originally Posted by Ghull Ka
A person who plays for 5 hours a month has just as much of a right to a 15^50 Gothic Dual axe as a person who plays for 5 hours a day. Why? They both paid the same amount of real-world money for the game.
That seems very flawed to me because of the time factor (full stop) Sure they have as much right to one as anyone else, but it still like most things must be earnt.
Thats why greens and collectors items were introduced for the casual gamer, perfect weapons at a fraction of the cost. The casual gamer would not care about skin thats the beauty of GW: something for everyone.
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Old Sep 29, 2006, 02:32 AM // 02:32   #352
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Quote:
Originally Posted by Ghull Ka
Awesome. I welcome the end of the "high-end" or "rare-skinned" item market as we know it.
I am what u call a 'hardcore' gamer, and this kind of talk is making me puke. Sure, u are entitled to your opinion, but please be so kind to go play pacman. This is an MMORPG and the challenge in this game, after the main quests and story, is to find another way to keep yourself entertained with this game. This can be either way through pvp or pve, both can be recognised by titles or gear (and I know there are ebayers and other folks that get those titles in unorthodox ways, but big deal).

I got a couple of fows and some really high end weapons through VERY hard gaming and farming. This proces is not brainless gaming, but gaming with patience, skills and preparations. This should be rewarded.

Making this game easier is the first step to the downfall of guild wars, and since i've seen too many friends convert to the RED ENGINE GORED ENGINE GO WoW scene, I think A'net and this forum is making a *really* big mistake of even thinking about this kind of stupid ideas.

Last edited by Tyz; Sep 29, 2006 at 02:40 AM // 02:40..
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Old Sep 29, 2006, 02:42 AM // 02:42   #353
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Lucky, that is exactly correct. If everyone had everything equally as soon as they bought a game, there would be no reason to play. Again, it's called a game. It's supposed to be fun, and there is competition. That means some people get nicer stuff. Equating real world money to in game possessions is just stupid, there's no comparison. They have the same right, but they have to work for it. That's what makes games (and life for that matter) interesting and fun.

Perhaps the most basic logic on this matter is as follows: If everyone is giving everything, what is the point of having anything??? The Guild Wars economy is getting set to become this, and it won't take long for people to realize this. When they do, they will leave, that's all there is to it.
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Old Sep 29, 2006, 03:24 AM // 03:24   #354
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Quote:
Originally Posted by Tyz
I am what u call a 'hardcore' gamer, and this kind of talk is making me puke. Sure, u are entitled to your opinion, but please be so kind to go play pacman. This is an MMORPG and the challenge in this game, after the main quests and story, is to find another way to keep yourself entertained with this game. This can be either way through pvp or pve, both can be recognised by titles or gear (and I know there are ebayers and other folks that get those titles in unorthodox ways, but big deal).

I got a couple of fows and some really high end weapons through VERY hard gaming and farming. This proces is not brainless gaming, but gaming with patience, skills and preparations. This should be rewarded.

Making this game easier is the first step to the downfall of guild wars, and since i've seen too many friends convert to the RED ENGINE GORED ENGINE GO WoW scene, I think A'net and this forum is making a *really* big mistake of even thinking about this kind of stupid ideas.
First off, you have no right to tell others they can't play. Or to tell Anet how to run their game.

If they want to make acquiring phat loot easier then it is their right.

No one is telling you not to play WoW, just that you can if that is the type of game you want to play.

GW is not about that, it is about PvP skill using the tools they give you. Equal tools for everyone. The PvE portion is pure entertainment.

As to the other Elitest posts above .... Lmao. The one saying he did not refer to an Elite class, just elite players and equipment ... Lmfao.

The are no elite players, just people with no real life who farm all day, players with no real life who just sit around helping friends and others with quests/missions, and players with no real life who PvP all day. The difference is those who accumulate wealth think they are better than everyone else, but they are not.

A bit off topic...

Just because in the real world communism and socialism have been perverted by the "elite" in those countries doesn't mean it can not work in a Game. Communists are not real communists, they exploit their country for their own gain...not everyone is treated equal.
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Old Sep 29, 2006, 03:36 AM // 03:36   #355
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Quote:
Originally Posted by Ghull Ka
A person who plays for 5 hours a month has just as much of a right to a 15^50 Gothic Dual axe as a person who plays for 5 hours a day. Why? They both paid the same amount of real-world money for the game.

Gothic Dual axes aren't a "rare skin" -- they drop like candy in the Echovald Forest. Well, white ones do, at least.

15^50 isn't a "rare mod" -- you can get items with this mod from gold chests in Shing Jea Island or Old Ascalon with relative ease.

Soon, I hope to simply put the chocolate and the peanut butter together, and make a 15^50 Gothic Dual axe for free, which could previously only be purchased from another player for over 100 platinum.

Awesome. I welcome the end of the "high-end" or "rare-skinned" item market as we know it.
But you sir are one of the freaks that plays 5 hours a day ( err maybe 10 ) so WTF are you talking about??? Where does the right to have something come into play here, you lost me bro.

Everyone in the game has the collectors items and greens easily available to them so that there are no "GODLY" weapons and everyone is on the same playing field so I'm missing the point where if some weapons have rarer skins than others everyone should have them. Sadly they have already began to make rare skins available through collectors as well in Factions and it is my guess that this trend will continue.

So with this line of thinking they should make All weapons with the same skin so that nobody will feel left out and while they are at it they should make all of the armor look the same as well including all of that fissure armor you worked your ass off to get
All I can see coming from this is the change between finding something cool and saying WOW I just got a *fill in blank* to saying big deal everyone already has 4 of them.

The damage they have done by making as many things in the game as worthless as they already have has already made the game lose alot of appeal for people who actually enjoyed making $ and getting things that not every wammo in ascalon could get merely by logging in but it seems to be time to make sure everyone has a Ferrari now since a VW can't run over a grawl just as well.

Peace Ghull
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Old Sep 29, 2006, 03:56 AM // 03:56   #356
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jeez...cant believe they gonna add this stupid thing into gw...gg anet good way to kill off lots of players from gw
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Old Sep 29, 2006, 03:57 AM // 03:57   #357
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So I guess Guild Wars is made of two groups: those that enjoying playing the game with friends, and those that think the enjoyment of the game is amassing imaginary wealth.

I personally think there's more of the first group, the ones who don't enjoy the market aspect at all.
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Old Sep 29, 2006, 04:03 AM // 04:03   #358
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Quote:
Originally Posted by sumrtym
So I guess Guild Wars is made of two groups: those that enjoying playing the game with friends, and those that think the enjoyment of the game is amassing imaginary wealth.

I personally think there's more of the first group, the ones who don't enjoy the market aspect at all.
I beg to differ, without the item collecting aspect, and if PvP is out of the question, the friends won't be playing the game after a while, and would rather just use MSN to chat instead.
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Old Sep 29, 2006, 04:03 AM // 04:03   #359
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Well, in answer to the question: "Why play the game?"

1. To meet new people.

2. To do quests and missions.

3. For fun.

To me, farming is not fun. I'm glad others enjoy it, cause it keeps prices low, but in the end of the day I'd prefer just to have lowprices on items period - without farming.

A compromise for those who play this game for rare skins: Hopefully Anet will leave some rare skins that can't be inscribed so you can still show off your "leet stuff".

But hopefully there will be plenty of other cool skins, so we can finally customize the items we want with mods and Inscriptions we want (that can't be found in Collector's items or Greens).

Honestly, guys, I think it will all work out fine. With all the new Inscriptions to farm and sell, I'm sure you guys will still make money... and who knows what new rares are in store for Nightfall!

Last edited by Mordakai; Sep 29, 2006 at 04:05 AM // 04:05..
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Old Sep 29, 2006, 04:15 AM // 04:15   #360
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OMG didnt think ppl would really confuse what i made this post about, so very badly.

first off it wasnt about the rich losing money. cause this update will only actualy make them richer. granted it was prolly my fault in the first place for using a sword as an example. but hey i figured it was something everyone would understand. BOY WAS I WRONG ON THAT.

now to re clearify what the post is about and no more OT PLZ ppl.

maybe if i use a staff as an example this time you all will get the idea.

staff nowadays cheap. simple
inherent mods become salvageable
staff no more cheap due to mods on it

bottom line the causual player will no longer even beable to afford a decent staff even. for those who think that there will be MORE supply, Anet HAS NOT and IS NOT going to increase the drop rates. we will only get more types of skins availiable NOT actuall numbers of mods availiable. this has never been a thread about the rich losing money its was started BY ME trying to show how bad it will be for the casual gamer. and i made suggestions on how to make it better for the casual player. thats what this thread is about, and what do i hear from most of the casual gamers here have said. yeap good for me who cares if it screws the other casual gamers over. real nice of you so called casual gamers real nice.

now ur gonna WTF how do i say staffs will go up also. simple with removable inherent mods on them the SO CALLED perfect ones may go for a guess 20k each. so now instead of getting that SO CALLED perfect staff CAUSE of the INHERENT MODS on it now make the PRICE on the GO UP. thus hurting u casual gamers. so maybe its a little clearer now since i didnt use swords as an example this time. ill add another example of the staffs

BEFORE
A. say raven staff 20% healling cast rate chance maybe 2-5k at most now
B.say raven staff 20% healling recharge rate chance maybe 2-5k at most now
4k-10k for the staffs before the inherent mod salvage comes along
AFTER
A. say raven staff 20% healling cast rate chance maybe 10-20k now
B.say raven staff 20% healling recharge rate chance maybe 10-20k now
10k-40k total price now cause of the inherent mod salvage

yeap for you casual gamers i SURE CAN SEE HOW THIS IS GONNA BE GOOD FOR U. so if u liked the prices before this is gonna happen i can see how you all are looking forward to them now.

maybe thats explained a little better
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